A Co-operative Style Studio
Founded by Sam, JT, and Jeff in 2024, Constellation Creative's mission is to provide a creative melting pot for members to participate in as inspiration strikes. Establishing our presence through our first game, Flavor Tale, we intend to branch out and creative multiple projects under our artistic umbrella.
Cooking Card Game Adventure
Journey as Chef Klaus to become the best (and only) vibes-based food truck in town! Public demo or early access expected late 2025.
Samuel Reinhart
Co-Founder, Designer & Programmer
Sam has been creating games since he was young. He is passionate about indies and wants nothing more than to bring his own flair to the space.
JT Manning
Co-Founder, Narrative & Game Designer
JT is a DigiPen graduate with a background in Game Design and Balancing, specializing in Card Games. He is also a connoisseur of wine and all things gourmet.
Jefferson Jo
Co-Founder, 2D Artist
Jeff is an artist with The Constellation. Also known as Nachostar, he has been a passionate player of RPGs since his childhood, and a lover of painting and watercolor. He is also Klaus' #1 fan.
Harrison Roberts
Founding Member, Designer & Community
Harrison graduated in 2023 from USC's School of Interactive Media and Games. They are a talented designer, producer, and home chef.
Chris Lucca
Founding Member, Audio Director
Chris is a composer and sound designer in the games industry. Prior to working in games he toured internationally performing with every ska band you've ever heard of. He has two cats and a dog who is actually a cat in a small dog costume.
Eva Sydney Lee
Member, Gameplay Programming
Eva is a Los Angeles-based game developer. She loves music and Snoopy.
Matthew Porter
Member, Art Director & VFX
MATTHEW PORTER LIKES WIZARDS. HE’S CLOSE TO BECOMING ONE. IN THE MEANTIME, HE DRAWS AND ANIMATES PRETTY THINGS AND PASSES ON ACQUIRED KNOWLEDGE THROUGH EDUCATING.
Daniel Milo
Member, Systems Programmer
A talented systems programmer and an organizer of Seattle Indies. Daniel loves card games and toucans.
Brian Handy
Member, Programming & UX
Brian is an indie/mobile game developer with degrees in CS and game design. He's worked at Disney, Game Grumps, and Innersloth, and pokes around with hologram tech like volumetric videos in his free time. Frequently hiking.